Contents

Exploring Creative Coding and Digital Art

This collection represents a series of sketches, experiments, and potentially useful code snippets developed using the Processing environment. The work presented here is provided as-is, reflecting the incremental nature of creative development and the unique idiosyncrasies of the creator. For those interested in specific technical implementations, you can explore the SimplePostscript library, which facilitates Postscript output directly from P5. We also maintain various geometric utilities, including Vec2D and Vec3D, which are essential for handling spatial data in complex visual projects.

Projects and Collaborative Experiments

Beyond individual sketches, this space documents several larger projects and collaborative efforts. Many of these experiments were showcased at international festivals, such as the notable Voss Open performance system. For those interested in the history of these installations, it is worth noting that we have previously presented Processing at Sonar, which remains a highlight for digital art enthusiasts. If you are looking for more on this, see our guide on creative coding events in Barcelona. Additionally, we have explored generative aesthetics through projects like Drawing machine 13.net, which pushes the boundaries of automated visual output.

Visual Libraries and Image Processing

The intersection of code and visual output is further explored through specialized tools and image processing utilities. Users often find the XFUNS images collection particularly useful for rapid prototyping. We also continue to refine our visual language, as seen in the amoebaAbstract01_variant, which demonstrates the fluidity of algorithmic design. These tools are intended to serve as a foundation for your own creative explorations, whether you are building interactive installations or static digital art pieces. We welcome feedback, comments, or bug reports regarding these tools to ensure they remain functional for the community.